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The Invention of Hugo Cabret Background: The art machine is based on the automaton in the book The Invention of Hugo Cabret by Brian Oselznick. In the book, Papa Georges used magic to invent the automaton, which was later discovered by Hugo Cabret. This automaton would draw one of a number of pictures when a key is inserted into it. This is a fundraiser as stated on the project ideas website, “The funds would support programming for [Art Machine, Inc.] and collaborating high schools”. Art Machine, Inc. as stated on their website is a “non-profit art organization whose mission is to foster the creativity of young people of all backgrounds and to broaden the viewer’s perspective on art and world cultures.” Art Machine, Inc. webpage www.kidzartmachine.org Problem Statement: The purpose of the art machine is to create drawings with a robotic arm for Art Machine, Inc. Children can insert a quarter into the art automaton to make it draw a selected picture. This automaton will consist of user interaction, picture processing, sound and video feedback, and motor control. Team Members: EE Scot Watson watsonso@email.uc.edu Faculty Advisor: Altan Ferendeci Goal: To make a digital machine that draws pictures, much like the one described in the book The Invention of Hugo Cabret. Subgoals:
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